To clarify, “Wild: From Lost to Found on the Pacific Crest Trail” is a 2012 memoir by American author Cheryl Strayed, describing her 1,100-mile hike on the Pacific Crest Trail in 1995 as a journey of self-discovery. Personally, this story had the most impact on me. It really inspired me since the day I read it as it had taught me that we should never give up no matter how many difficulties and obstacles we face during our long journey. Moreover, it affirms that we’re all strong, capable of moving on and overcoming our pains no matter how hard our life is. Also, through Strayed’s story, I learned how to get back in touch with myself. Therefore, I started to connect with my inner self and find out what really makes me happy so I can help myself to get better and literally “cure myself by myself” just as Srayed concluded. That’s why I decided to create a digital narrative game about Cheryl Strayed’s story that allows the player to experience Strayed’s adventure, hike the Pacific Crest Trail, with no previous experience (just like Strayed did) and take critical decisions that affects the rest of their educational journey…
The game is a mixture of role-playing and adventure type. It allows the player to feel more involved and more absorbed in the game. There are some guidelines that will be provided to help the player understand what they need to do and prevent them from feeling lost. In addition, warnings and anticipations will definitely be provided in case of VERY risky decisions or wrong directions. Also, some motivational tips, rewarding badges and appreciation words will appear in the form of notifications, for the purpose of encouraging the player to pursue their long journey and cheering them up.
The advantage of this game is that the player is literally part of the story. The player lives the entire experience from its very beginning to its end, and definitely shares all the failures and setbacks as well as the successes and accomplishments of the main character.
The story is supported by many elements including the player’s/main character’s actions as well as various dialogues whenever they meet other hikers or random people (minor characters) throughout their journey.
In this type of digital game, the story is the main focal point. The player is required to solve mysteries and take rational decisions as the story evolves. On the other hand, it gives the player much more freedom to explore. There are a few main storylines, however, the player has the choice to create their own unique stories.
IMAGINE ONE DAY, you woke up and literally lost everything. In the wake of your mother’s death, your family had scattered and your marriage had completely destroyed. Four years later, with nothing more to lose, YOU MADE THE MOST IMPULSIVE DECISION OF YOUR LIFE. With no previous experience or training, driven only by blind will, you would hike more than a thousand miles of the Pacific Crest Trail from the Mojave Desert through California and Oregon to Washington State—ALONE!!
Are you excited?? Let the fun begin!
Game created by : Mariam khalifa and Mirna Ashraf